I believe in being well-rounded. My background includes product and UX design, visual and typographic design, art direction, motion design, and video production. In college, I studied photography and printmaking, and in my free time I’m building a guitar and submitting pull requests with Claude Code.
How I work
From big brands to small nonprofits and many organizations in between, I’ve had the opportunity to create digital, print, product, experiential, and media experiences for global organizations, local businesses, marketing and advertising agencies, software companies, museums, and historical preservation. I bring curiosity, deep industry knowledge, and well-tuned instincts to every project and team.
Building creative community is important to me and vital to the practice of design, and I enjoy experimenting with new technologies and ways to collaborate. I believe good design reduces friction and makes complexity easier to navigate. Whether I’m designing a consumer experience, a design system, or an enterprise workflow, the goal is the same: help people accomplish what they need to do with greater efficiency, clarity, and confidence.
Brands
Harley-Davidson, IBM, Apple, Visa, NASA, Facebook, T-Mobile, Breville USA, Microsoft, KIN, Samsung, Discover Card, Cingular, Disney, Boeing, Red Bull, Kraft, Intel, PG&E, MarchFirst, Activision, Mattel, San Diego Padres, Coors, HTC, and more.